Cyberpunk 2077 Developers Worked 100-Hour Week: Video Game reporter Jason Schreier took it to Twitter again tweeting about the crunch phase at CD Projekt related to Cyberpunk 2077. Jason reports on 100-hour weeks and employees who seem ill. It was recently reported that Cyberpunk 2077 was delayed for three weeks. And the developers are also receiving the death threats.
Cyberpunk 2077 Developers Worked 100-Hour Week
As for the reason of delay, it is said that they need more time to fine-tune the game. According to the later reports, the current-gen versions for PS4 and Xbox One has some problems. Clearly, the shift does not change the working conditions. In response to the recent delays, Jason added the following…
Cyberpunk 2077 getting a three-week delay is unusual but probably won’t change much for the developers, many of whom were going yo be crunching into December anyway for a post-launch patch. But I sure do hope reality is becoming clearer to those who tried to deny it
In another tweet, Jason followed up, referring to 100-hour weeks that no longer have anything to do with what most people would understand by overtime. He also added that he heard from employees who no longer make a fit impression.
Look, a CDPR dev told me recently that would just clocked a 100-hour week. Another former dev just told me they saw some of their friends there and they looked “physically ill”. So kindy gtfo with the “but but but I work long hours too” responses
– Jason Schreier
Jason has been reporting on the working conditions at CD Projekt for a long time, which resulted in a lot of criticism of his reporting. He later defended his statements by saying that he interviewed almost a dozen CDPR developers. He also showed an email from the studio manager Adam Badowski in which there was talk of overtime as early as June. Cyberpunk 2077 is now expected to release on December 10, 2020 after the recent delay.